Guest Post: The Importance of Localization

Guest Post: The Importance of Localization

This post is the first post written by our team of awesome guest writers from the University of Oulu! Translation is a very important step when making a game, but it’s not enough to just translate the words from one language to another. Even a well-translated...
Will These 5 Trends Define the Mobile Landscape in 2018?

Will These 5 Trends Define the Mobile Landscape in 2018?

2018 is well underway and it’s time to take a tentative and 100% certainly accurate look at the Koukoi crystal ball for possible trends and phenomena we will encounter this year. On one hand we will probably see a continuation of many of the trends 2017...
2017 – An Incredi-bull Year!

2017 – An Incredi-bull Year!

2017 was a great year for Koukoi Games! First and foremost our biggest accomplishment in 2017 was Ferdinand: Unstoppabull. To put it shortly; following Crashing Season, we were approached by FoxNext Games to develop the tie-in game to the then upcoming animated movie,...
Goals of the Game

Goals of the Game

There has to be a reason why someone picks up a game, and then continues to play it. From the player’s perspective this could be the graphics style, the genre, who the game developer is, and how they came to know about the game. All of these factors could steer...
What the heck is a “soft launch”?

What the heck is a “soft launch”?

“Game development” as a term makes it sound like an event that takes months if not years to fully bring to completion, which makes it sounds like what it takes to bring new medicine to the market. Although “game development” does take time, it includes a step called...
Giving A Little Something Extra – Thoughts About Swag

Giving A Little Something Extra – Thoughts About Swag

The game industry has not focused solely on the game part of the worlds it has created, but has expanded to allow for different ways to interact with their characters. When looking at it from the lens of development, it makes sense for game developers (or the company...
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