Om Nom: Run Out Now!

Om Nom: Run Out Now!

We are very excited to announce that we have secretly been working with ZeptoLab for a while now, to bring you Om Nom: Run! Om Nom: Run is an awesomely fun runner game based on the Cut the Rope game series, with over 1.5 billion downloads, as well as Om Nom Stories, a...
Guest Post: An Outside View on Game Development

Guest Post: An Outside View on Game Development

This blog post has been written by our awesome team of guest writers from the University of Oulu! As people who have no involvement with the video game industry beyond enjoying the fruits of other people’s labour, we thought it might be interesting to offer our...
Guest Post: The Importance of Localization

Guest Post: The Importance of Localization

This post is the first post written by our team of awesome guest writers from the University of Oulu! Translation is a very important step when making a game, but it’s not enough to just translate the words from one language to another. Even a well-translated...
Will These 5 Trends Define the Mobile Landscape in 2018?

Will These 5 Trends Define the Mobile Landscape in 2018?

2018 is well underway and it’s time to take a tentative and 100% certainly accurate look at the Koukoi crystal ball for possible trends and phenomena we will encounter this year. On one hand we will probably see a continuation of many of the trends 2017...
2017 – An Incredi-bull Year!

2017 – An Incredi-bull Year!

2017 was a great year for Koukoi Games! First and foremost our biggest accomplishment in 2017 was Ferdinand: Unstoppabull. To put it shortly; following Crashing Season, we were approached by FoxNext Games to develop the tie-in game to the then upcoming animated movie,...